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Decision Wheel

Make random decisions from your options

Wheel Options

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Tip: Adjust the weight of each option to change its probability of being selected. Higher weights have better chances!

About the Decision Wheel

The Decision Wheel is a spinning wheel tool for making random picks when you don't want to be the one deciding — or when you genuinely can't decide. Type in whatever options are in play — restaurant names, movie titles, chore assignments, raffle entrants, truth-or-dare prompts — and let a spin settle it instead of arguing it out. It works for anything with a finite list of choices: picking a winner from a giveaway, assigning teams, choosing who goes first in a board game, or just breaking a tie between two lunch spots.

Setup is just typing: add each option as its own entry and the wheel redraws itself with a coloured slice for it. Press Spin the Wheel, the wheel turns for the duration you picked (two to five seconds), and it stops with the winning slice under the red pointer on the right; the winner is also announced in large text under the wheel. You can rename, recolour or remove any option at any time, which makes it easy to run several rounds in a row, such as eliminating one option per spin.

Unlike most wheels, every option also has a weight. All options start at 1, so each has an equal share; raise an option to 3 and it becomes three times as likely as an option at 1, with a slice three times as wide. That is useful when one choice deserves better odds — the restaurant two of three people voted for, or a raffle entrant who bought three tickets — without typing the same name several times.

How to spin the Decision Wheel

Enter your options and spin the wheel to get a random result.

  1. 1

    Replace the sample options

    The wheel starts with Option 1 to Option 4. Click into each name in the Wheel Options list to rename it, or remove it with the × button.

  2. 2

    Add your own options

    Type a choice into the "Add new option" box and press Enter or the + button. Each new option gets its own colour, which you can change with the colour swatch.

  3. 3

    Set weights (optional)

    Use the − and + buttons beside an option to change its weight. An option with weight 2 has twice the chance of one with weight 1, and its slice is twice as wide.

  4. 4

    Spin the wheel

    Choose a Spin Duration from 2 to 5 seconds and press Spin the Wheel.

  5. 5

    Read the result

    When the spin finishes, the slice under the red pointer on the right is the winner. It also appears in large text under the wheel with "Winner selected!". The last 10 results are listed under Recent Results.

Worked examples

Where to eat, with one favourite

Input
Rename the sample options to Pizza, Sushi and Tacos, delete Option 4, then press + next to Pizza so its weight is 2.
Result
Pizza takes half the wheel. Over many spins Pizza wins about 50% of the time, Sushi 25% and Tacos 25%.

Chance = weight ÷ total weight: 2 ÷ 4 for Pizza, 1 ÷ 4 for each of the others.

Ranking four films by elimination

Input
Add four film titles with weight 1 each. Spin, then remove the winner with × and spin again until one title is left.
Result
Each spin announces one title under the wheel. Written down in order, the four results form a random ranking.

Recent Results keeps the last 10 winners, so you can read the order back when you are done.

Same result twice in a row

Input
Keep the Pizza 2 / Sushi 1 / Tacos 1 wheel and spin twice.
Result
Both spins land on the same food 37.5% of the time (0.5² + 0.25² + 0.25²).

Each spin is independent; the wheel has no memory of what it picked before.

Tips and common mistakes

  • Delete or rename the four sample options before you spin, or "Option 3" may win your dinner decision.
  • The minimum weight is 1. To take an option out of the draw, remove it with the × button rather than lowering its weight.
  • Keep option names short. Labels are drawn from the rim towards the centre and long names run off the slice.
  • The winner is the slice that stops under the red pointer on the right. The same option is announced in large text under the wheel and added to Recent Results.
  • Spin Duration changes only how long the spin lasts, not the odds.
  • Your options are not saved. Reloading the page brings back Option 1 to Option 4.

Frequently Asked Questions

How does the decision wheel work?

Each option gets a slice sized by its weight (every option starts at weight 1, so slices start equal). When you press Spin the Wheel, the winner is picked at random in proportion to those weights, the wheel spins for the duration you chose and stops with that option under the red pointer, and the winning option is then shown in large text under the wheel and added to Recent Results.

Can I weight certain options to make them more likely?

Yes. Every option in the Wheel Options list has − and + buttons next to a number, which is its weight. An option's chance is its weight divided by the total. With Pizza at 2 and Sushi at 1, Pizza wins 2 times in 3 on average (about 67%) and Sushi 1 in 3. The slice on the wheel grows to match.

What is the decision wheel useful for?

The wheel is great for deciding what to eat, picking a random team member for a task, choosing a game to play, resolving friendly disputes, classroom activities, and any situation where you want a fun, visual way to make a random choice.

Can two options have the same name?

Yes. They are treated as separate slices, each with its own weight, so two "Pizza" entries at weight 1 behave exactly like one "Pizza" at weight 2. Using the weight buttons keeps the wheel easier to read.

Is there a limit on how many options I can add?

There is no fixed limit, but with more than about 15 options the slices become thin and labels overlap. Colours repeat after ten options unless you change them with the swatch.